Material Categories

DTS allows the physical properties of a task (the spatial object related to the task) to be organized by material category.

In the following example a block in an open-pit mine contains material from three categories. The material in each category is scheduled to a different destination:

Category Tons Fe Destination
High Grade 85 000 65.8 Plant
Medium Grade 25 000 60.1 MG Stockpile
Waste 50 000 35.3 Waste Dump

This can be accommodated in DTS in various ways:

Configure multiple production fields

The following production fields can be created to carry all the information on a single task:

Field Value
Tons 160,000
HG Tons 85,000
MG Tons 25,000
Waste Tons 50,000
HG Fe 65.8
MG Fe 60.1
Tons to Plant 85,000
Fe to Plant 65.8
Tons to MG Stock 25,000
Fe to MG Stock 60.1

The disadvantage of this approach are:

  • You cannot use the destination / stockpiling functionality in DTS.
  • A large number of production fields must be created.

Using Sub-tasks

In this case the one task is represented by three tasks:

Task Tons Fe Destination
120/HG 85 000 65.8 Plant
120/MG 25 000 60.1 MG Stockpile
120/Waste 50 000 35.3 Waste Dump

The disadvantages of this approach are:

  • A larger number of dependencies is needed to model constraints between blocks. Instead of one dependency between two blocks, you will need nine if each block has two categories.
  • Resource levelling may not schedule all the sub-blocks together.

Material Categories

Using material categories the task can be scheduled as one unit, while still accommodating the material from each category being sent to different destinations.