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Placing Objects on Surfaces Placing objects in your 3D world on an existing surface |
Placing objects on surfaces of existing objects
Objects listed under the Object Type folder in the Item Bar can be added to the active 3D window by either:
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placing the object on a wireframe surface (e.g. office on terrain)
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placing the object inside another object (e.g. desk inside office)
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placing the object on another object (e.g. computer on desk)
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To place an object
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Position your viewpoint close to where you wish to place the object. If you are placing the object inside another object you will need to first move your viewpoint inside the object.
Elevate your viewpoint and pitch the view direction down so that you can see the surface - if there is a shallow angle between your view direction and the surface, small movements of the cursor may produce very large movements over the surface.
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In the Sheets control bar, active 3D window sub-folder, VR Object Type folder, right-click the object type you wish to place into the world view, select Place Objects.
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Move the cursor into the active 3D window - the cursor type will change while you are in Place Object mode - position the cursor where you wish the object to be placed, click to place the object.
You can still navigate around the world in Place Object mode using the keyboard navigation controls.
The base of the object will be laid parallel with the surface where the object is placed. The object is initially oriented with the central object axis pointing along the world Y axis, in other words, with an azimuth of 0 degrees.
Use the view slider on the toolbar to quickly zoom in or out.
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Repeat until you have placed all the objects of that type.
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To exit Place Object mode you can either:
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press the <Esc> key
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click any item in the Sheets control bar, VR folder.
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Once an object has been placed you can then:
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Re-position, rotate, lower, raise or tilt the object. You can also enter the object world coordinates and orientation with the keyboard. For more information see Adjusting the position and orientation of objects
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Force the object upright or change the size of the object - double-click the Object Type in the Sheets control bar, active 3D window folder to display the Object Type Properties dialog.
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Display the object name in the world view - double-click the object in either the world view or the Sheets control bar, active 3D window folder to display the Object Properties dialog.
Related Topics | |
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Placing
a group of objects Creating DirectX object files |