Wireframe Shading Methods
The Wireframe Properties screen is used to format the appearance of wireframe overlays in 3D windows.
These options determine the rendering method used to display wireframe data.
| Shading Mode | Comments | |
| Points | Display the current wireframe as vertex data only. This data is held in the "wireframe points" file, typically ending with a "pt" suffix prior to the file extension. | |
| Wireframe | Display only the wireframe edges. | |
| Flat | Shade wireframe triangles distinctly and individually. | |
| Smooth | Interpolate (dither) the shading between wireframe triangles. | |
| Highlighted Edges | A combination of Smooth and Wireframe modes. | |
| Intersection | Display the cross-section of the wireframe with the current (active) section, or the Intersection Section, which can be any loaded section definition. | |
| Intersection (filled) | If Intersection is selected, you can fill intersection outlines with Fill intersection. This also caps the ends of wireframe data that has been clipped in the view. | |
| Unlit | Available for Flat and Smooth modes, if Unlit is checked, a solid colour (no environmental lighting) is used to render the wireframe data. |
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