Viewpoints

Creating, editing and saving 3D viewpoints

Viewpoints

A viewpoint is either a floating or fixed position from which data can be viewed in the 3D window.

 

Only one floating viewpoint is available, namely the viewpoint "Floating". It is associated with Floating view mode and has the Pan View, Zoom View and Spin View navigation control options. Equivalent mouse and keyboard navigation control options are also available. More...

In addition to this floating viewpoint, all viewpoints can be accessed by activating the View ribbon (Viewpoints command group). When a fixed viewpoint is selected from the Viewpoint list, the view mode is either View from Outside or View from Inside (depending on which was selected at the time the viewpoint was stored) and the navigation controls are restricted to Zoom View and Spin View. Equivalent mouse and keyboard navigation control options are also available. More...

 

note.gif (1017 bytes)

Stored viewpoints are related to the view in which they were originally captured; the active 3D window and Task window have their own viewpoint lists and their contents are not transferrable between windows.

 

See the Navigation guide for an explanation of controller symbols.

 

To create a viewpoint

  1. Position yourself in the world view where the viewpoint is to be created.

  2. Click Store Viewpoint using theStorebutton on theViewribbon

  3. The viewpoint is added to the Choose Viewpoint drop-down list and to the active 3D window's VRObjects folder in the Sheets control bar.

To move to a viewpoint

  • In the Viewribbon, select the viewpoint from the Choose Viewpoint drop-down.

To edit the name, coordinates and initial view direction of a viewpoint

  1. In the Sheets control bar, active 3D window's VRObjects folder, double-click the viewpoint.

  2. In the Object Properties dialog, edit the required viewpoint settings.

To detach from a fixed viewpoint

  • Choose Floating View mode.

Additional Functions

Using viewpoints, you can also create a mobile viewpoint to represent a vehicle or a mining machine. This can be driven in Control Mode, or attached to strings for a fixed travel path or fly-thru.

For more information on how to create mobile viewpoints see Mobile Objects.

  openbook.gif (910 bytes)   Related Topics

 

Mobile objects
Navigational controls
View modes