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Creating and configuring VR Objects for use in the |
VR Object Properties
To access this dialog use one of the following:
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In the Sheets control bar, 3D folder, right-click the VR Objects sub-folder, select New.
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In the Sheets control bar, 3D folder, VR Objects sub-folder, right-click an object type, select Properties.
Before an object can be added to the VR Objects window, a VR Object Type needs to be created. |
The Object Properties dialog is used to configure the name, object type, position, orientation and some simulation properties, for the selected object.
Field Details:
Name: Edit object name.
Edit object name: description of field 1 here - do not capitalize first word.
Position: Edit the X, Y or Z coordinates of the selected object.
Orientation: Edit the Yaw, Pitch and/or Roll of the selected object:
Attach to String: attach the object to a string.
Start At: time delay in seconds after which object will start to move .
Attach to Surface: attach the object to a surface.
Add Name to Viewpoint List: Display object name in the Sheets window (
Show Name in World: display object name in world view.
Camera Aligned: keep the object pointing towards the user when moving around, in the project.
Other property settings can only be applied to all objects of a certain type (such as Speed, the Alignment Trace etc.) and these settings are configured using the Object Type Properties dialog. |
Related Topics | |
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The Associated Files dialog Object Type Properties Dialog |