VR Object Properties Dialog

Creating and configuring VR Objects for use in the VR window.

VR Object Properties

To access this dialog use one of the following:

  • In the Sheets control bar, 3D folder, right-click the VR Objects sub-folder, select New.

  • In the Sheets control bar, 3D folder, VR Objects sub-folder, right-click an object type, select Properties.

note.gif (1017 bytes)

Before an object can be added to the VR Objects window, a VR Object Type needs to be created.

 

The Object Properties dialog is used to configure the name, object type, position, orientation and some simulation properties, for the selected object.

Field Details:

Name: Edit object name.

Edit object name: description of field 1 here - do not capitalize first word.

Position: Edit the X, Y or Z coordinates of the selected object.

Orientation: Edit the Yaw, Pitch and/or Roll of the selected object:

Attach to String:  attach the object to a string.

Start At:  time delay in seconds after which object will start to move .

Attach to Surface:  attach the object to a surface.

Add Name to Viewpoint List:  Display object name in the Sheets window (VR Window sub-folder).

Show Name in World: display object name in world view.

Camera Aligned:  keep the object pointing towards the user when moving around, in the project.

 

note.gif (1017 bytes)

Other property settings can only be applied to all objects of a certain type (such as Speed, the Alignment Trace etc.) and these settings are configured using the Object Type Properties dialog.

 

  openbook.gif (910 bytes)   Related Topics

 

The Associated Files dialog
Object Type Properties Dialog