Verify Wireframe Data
To access this screen:
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Solids ribbon >> Fix >> Verify.
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Using the command line, enter "wireframe-verify"
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Use the quick key combination "wvf".
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Display the Find Command screen, locate wireframe-verify and click Run.
Triangulate the chosen wireframe and attempt to produce consistent normals. If there are shared edges, the normals generated may not be correct.
The primary purpose of the Wireframe Verify function is to create manifold surfaces from the wireframe. In order to do this, Verify will look for the highest, non-vertical triangle in the selection, and alters its normal so that it is pointing ‘upwards’. It then looks at all adjacent triangles, and ensures that their normals are consistent with that face. The process then continues from these faces, until no more are unassigned, or adjacent triangles are found. If all triangles have been assigned, the process is complete, otherwise the Surface Number is incremented, and the process starts again with the highest, non-assigned, non-vertical triangle.
Problems can occur when more than 2 triangles share a common edge (reported as "shared edges"). An edge is regarded as being shared when more than 2 triangles share the same vertex pair. Triangles which have different vertices, even if they are in the same location, are not considered to be adjoining, and will not contribute to a shared edge. This can be a useful way of separating multiple wireframes in the same object, and prevent shared edges. However, the Remove Duplicate Vertices option collapses all filtered vertices sharing the same point in space, or within a specified tolerance, to a single vertex, so this option should be used with care where duplicate vertices have been intentionally used to separate surfaces. When a shared edge is encountered during surface generation, the first pair of triangles found to share that particular edge are regarded as being adjacent, while the third triangle found is not, and tags the edge as being shared. If, however, a fourth triangle is found to use the edge, it is paired with the third triangle, and the edge is no longer tagged as being shared. The process continues for odd and even numbers, and will always attempt to pair up triangles, unless the Stop at Shared Edges has been selected.
Where different surfaces are independent and should be verified separately to each other, the Key Field option can be used to group together parts of the wireframe containing the same values in the Key Field column. Triangle vertices from different key field groups will never be regarded as being duplicates, and triangles from different key field groups are not regarded as sharing edges.
The Verify screen features a wealth of options for the validation of wireframe data. In addition to the contextual information listed below you can also view a series of examples here.
Key Fields
A Key Field option exists to define a specific data field that will denote separate data entities within the same object. If this is left as <none> (the default), the behaviour will be that all duplicate vertices and faces will be reported even if they belong to abutting wireframe surfaces (where you would expect more than one vertex to occupy the same location).
Specifying a key field, however, determines that wireframe elements with different values of the key field are kept separate. This can also be thought of as running multiple verify operations - with each run filtering the wireframe with a different unique value of the key field.
When a key field has been specified, vertices will not be regarded as being duplicates if their key field values differ from each other (even if they are in the same spot). Similarly, overlapping triangles will not be treated as duplicates if their key field values differ. Finally, when performing the adjacency calculations (which are used for calculations of normals, as well as checking for open and shared edges), no triangles with differing key field values will ever be connected together.
This makes verifying complicated wireframes which may consist of multiple touching wireframes simple.
Note: wireframe verification can only be applied to entire wireframe data objects - it is not possible to verify a subset of a wireframe object.
For further advice and guidelines on using this command, see Wireframe Verify Examples.
To verify loaded wireframe data and attempt to orient its normals consistently:
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Select the Name of the wireframe object to be verified. All loaded wireframe objects are listed.
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Alternatively, use the pick button and select any loaded and visible wireframe object in a 3D window.
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Optionally, define a Key field that will denote separate data entities within the selected wireframe object. If this is left as <none> (the default), duplicate vertices and faces are reported even if they belong to abutting wireframe surfaces (where you expect more than one vertex to occupy the same location).
See Key Fields, above, for more information.
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Choose if you want to assign a unique index number to each separate surface that is detected.
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If Store surface number is checked, the field shown in the corresponding list is updated with an index number identifying the data's related surface. By default, the SURFACE field is used, but you can select any other field, or enter a new description to create a new field during verification.
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If Store surface number is unchecked, no surface index information is stored in the target wireframe during verification.
Note: a SURFACE field is entirely optional; it isn't required for any Studio process.
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One of the key problems faced by any CAD package dealing with meshes is how to deal with a situation where one wireframe triangle has at least one shared 'edge' with another neighbouring triangle.
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If Stop at Shared Edges is checked, no triangle sharing an edge with more than one other triangle is regarded as being connected across that edge, and the edge is tagged as being a shared edge.
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If Stop at Shared Edges is unchecked, the above check is not performed.
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Choose how to handle duplicate wireframe vertices:
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If Remove duplicate vertices is checked, multiple instances of vertices which occur in the same location are rationalized to a single vertex.
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If Remove duplicate vertices is unchecked, multiple vertices in the same location (within the specified Tolerance) are not modified; multiple coincident vertices remain after verification.
The Tolerance value is used to determine what a 'duplicate' vertex is; any vertices with a distance between them equal to or less than the value will be classed as being duplicates. In the event that this then causes a face to be degenerate (that is, not having at least 3 unique coordinates), it is classed as an empty face and reported or removed depending on the appropriate setting. Tolerance values are saved to the registry, and are reinstated next time verification is performed.
Warning: Any filtered-in vertices within the given Tolerance distance of another will be removed, and any faces in the object which referenced that vertex will now reference the first vertex instead. If duplicate vertices are being intentionally used to mark breaks between adjoining surfaces, then this function should be used with care, and it may be prudent to call the Verify function multiple times, using filters to select each sub-group in turn.
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Choose how to handle empty wireframe faces, that is, faces which have zero surface area:
- If Remove empty faces is checked, any faces which have zero surface area are removed (after any duplicate vertices have been removed).
- If Remove empty faces is unchecked, empty faces are undetected during verification and persist in the resulting wireframe.
Note: an empty face is regarded as being one where 2 or more vertices share the same location in space. Empty faces will not be used within the adjacency calculations or surface generation even if they have not been deleted.
- Choose how to handle duplicate wireframe faces. A face is regarded as being a duplicate of another
face if it shares the same vertices. If duplicate vertices are present,
faces will only be regarded as being duplicate if they share
the same vertices, not if they have different vertices which
lie in the same locations.
If Remove duplicate faces is checked, coincident wireframe faces are automatically rationalized to a single surface during verification.
If Remove duplicate faces is unchecked, coincident faces are not detected or removed.
Note: duplicate faces may occur for a number of reasons; in the case of strings being linked multiple times by mistake, only a single instance of each triangle is required, and when the Leave Original option has been selected, one of each set of duplicate triangles remains. Sometimes, the duplicate faces may be indicative of a redundant internal surface caused by user error during linking. In these case, removing the Leave Original option would remove all the triangles, and clear out the unwanted surface.
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You can search for edges which are not shared between two faces performing a Check for open edges. Where found, a new object is created containing strings made up from the open edges. If unchecked, open edges are not converted to representative strings during verification.
Note: any triangle which is not regarded as being connected to another triangle is regarded as having an open edge. The strings generated from these can useful for end-linking to ‘heal’ an object which is supposed to be a closed volume, or for outlining the boundary of a Digital Terrain Model, for example. Note that abutting triangles may be regarded as having open edges if a) one of the triangles has been filtered out for this operation or b) the triangles are using duplicated vertices to indicate a required break in surface.
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You can Check for shared edges to detect edges shared by more than two faces. If found, a new object is created containing strings made up from the shared edges.
Note: a shared edge is marked as such if more than two triangles use the same vertex pair, and Stop surface at shared edgesis checked. If the Stop surface at shared edges optionis unchecked, an edge is only flagged as shared if an odd number of triangles are sharing it.
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You can Check for crossovers. Crossovers are faces that intersect, but are not adjoining. Where found, a new object is created containing strings made up from the edges formed by the intersections.
Note: where non-adjoining triangles touch other is regarded as an intersection or crossover. If this can be described as a line of intersection, the resultant line contributes to the results string. In some cases, however, the intersection may be coplanar, and no clear line of intersection can be calculated. This will still be counted in the verification report, but will not be added to the results string.
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Choose whether to highlight feature edges:
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If Check for feature edges is checked, adjoining triangles whose normals differ by the specified Feature Angle become a part of the feature edges string object that is produced.
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If Check for feature edges is unchecked, feature edge string data is not generated during verification.
Note: unlike the other options in this section, feature edges rarely indicate a fault condition, instead, they can be used to capture key geospatial features, such as toes and crests, generated directly from the wireframe to a string object.
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The next series of options relate to the tabular data that is output to the wireframe object during verification:
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Write normals to data table—if checked, any subsequent wireframe verification will add a column to the wireframe data table in memory representing the normal direction of each wireframe vertex. Note that this is a 'one time' operation, that is, if subsequent changes are made to the wireframe geometry (such as through a rotation command, for example) another verification process must be run to update the normal data values which may have become incorrect.
Face normals are normally stored within the geometry database, rather than the data table. However in some case it may be desirable to have references in the data table for subsequent calculations or filtering operations. Selecting this option will write NORMAL-X, NORMAL-Y and NORMAL-Z columns into the data table, and populate them.
Note: these values will only be correct at the time that the Verify process is run, and subsequent operations may change the geometry of the wireframe without updating these fields.
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Write adjacency to data table—the creation ofopenedge andsharededge strings can be useful to indicate a problem in a wireframe and its general location, but it can be hard with more complicated wireframes to track the fault down further.
If this option is checked, TRIANGLE, TRE1ADJ, TRE2ADJ and TRE3ADJ fields will be used or created to store adjacency information for all filtered-in faces. The TRIANGLE number will be a one-based index of the face, unless filtering is present. In the case of filtering, the TRIANGLE number will start from one more than the highest TRIANGLE number used by the filtered-out faces.
Note: the various TREnADJ values will have the TRIANGLE number of the face which is adjacent on that edge, or zero if no face is regarded as being adjacent. Negative numbers indicate that an edge is shared, and will be the negative index of the first face found to use the edge. After the verify, the use of appropriate filters can be used to find out which faces are contributing to various fault conditions.
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Write crossovers to data table: it can often be difficult to ascertain the cause of crossovers using the crossover string alone, especially in the case of coplanar intersections which do not contribute to the string.
This option will use or create a CROSSOVR column to store a crossover index for each intersecting face pair. For non-filtered objects, the CROSSOVR value will be a 1-based index. In the case of filtering, the CROSSOVR number will start from one more than the highest CROSSOVR number used by the filtered-out faces. Intersecting pairs of faces will use the same CROSSOVR numbers, but it may that additional intersections overwrite one or more of the faces’ data, so it should not be expected to see clean pairing of data in the results for anything other than trivial intersections.
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