VR Object Properties

To access this screen:

  • In the Sheets control bar, 3D folder, right-click the VR Objects sub-folder, select New.

  • In the Sheets control bar, 3D folder, VR Objects sub-folder, right-click an object type, select Properties.

  • Double click an existing VR Object item in a Sheets or Project Data control bar.

Note: before a VR object can be added, a VR Object Type must be created. See VR Object Types.

VR objects are ideal for simulating both static and dynamic scene elements. The object's shape and other simulation properties such as movement capabilities, light sourcing, sound and orientation are inherited from its type.

A VR Object Type represents the visual appearance of a simulation object. This includes its 3D

Once a type has been defined, you can drop objects of that type into your scene using the VR Object Type's Place Objects command. Typically, the objects align with

VR object is a preset 3D model used to enhance a 3D scene.

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