Independent 3D Windows
Multiple 3D Windows
Your application supports multiple, linked 3D windows.
These additional windows can be additional representations of the current window (and linked to it), either by splitting the screen horizontally and/or vertically, or can be an 'external' floating view that is connected to your primary 3D window data and formatting options. All of these views are linked to a single data source and formatting settings.
Each window is supported by its own Sheets control bar sub-menu.
Independent 3D windows are also available. These allow you to set your own window-specific formatting of overlays, sections, grid and many other scene controls. Independent windows can either be embedded or external/floating.
Tip: Multiple monitors are recommended if you wish to see multiple 3D windows simultaneously (independent-embedded, external, or independent-external types).
This topic describes how to create and manage independent 3D windows.
Independent 3D Views
"Independent" 3D views allow you to scrutinise all types of data, with different formatting in unlinked windows. For example, you can fully scrutinise your geological data with independent formatting and loading of any data types in multiple windows; show your resource model as an intersection showing AU grades within bounding structures in one window, then display the model and corresponding drillhole data in the other with front clipping.
Note: Each independent 3D window can have it's own cursor - just activate the window then run the select-cursor command. The name of the active cursor for the current 3D window is displayed in the Status bar.
All windows are still linked to the same underlying data, so you're views always represent the 'data truth' and are synchronized in this respect.
These independent windows can be regarded as completely standalone views of your data in nearly all respects. Some elements of your application are still shared between windows, but as far as presentation is concerned, it is a highly flexible system.
What is - and Isn't - Independent?
Each independent 3D window can be considered a standalone view of your project data. The following table indicates the elements of your project that can be configured separately for each independent window, and those elements that are shared between windows.
This table applies to independent-embedded windows, although a subset of this information applies to independent-external windows as well.
| Project item | Independent? |
|
Object overlays |
Yes |
|
Overlay formatting (all data types) |
Yes |
|
View orientation and scale |
Yes |
|
Section list and definitions |
Yes |
|
Section position, scale and formatting |
Yes |
|
Interactive View Controller |
Yes |
|
Perspective Setting |
Yes |
|
Window Lock setting |
Yes |
|
Window Split (Vertical/Horizontal) |
Yes |
|
Active Section Indicator |
Yes |
|
Edit Interactively toggle |
Yes |
|
Global clipping settings (primary and secondary) |
Yes |
| Overlay-specific clipping settings | Yes |
|
Stored viewpoints |
Yes |
|
Ignore Clipping toggle |
Yes |
|
Sheets control bar entries |
Yes |
|
Overlay display status |
Yes |
|
Environment Settings |
Yes |
|
Grid Settings |
Yes |
|
VR Objects (and Types) |
Yes |
|
GVP (and GVZ) objects |
Yes |
|
Loaded data objects |
Behaviour chosen when window created |
|
Current object status |
No - same for all 3D windows |
|
Measurement units |
No - same for all 3D windows |
|
Gradient convention |
No - same for all 3D windows |
Generally, settings controlled by the View
ribbon are independently controllable for independent-embedded windows.
See Independent Views to see how to create and manage independent 3D views.
Related Topics and Activitites
