Loaded Objects

Using the Loaded Objects folder

Project Data Bar - Loaded Objects

 

The Loaded Objects folder is an area of the Project Data control bar. This folder lists all currently loaded data objects. An object may be represented more than once (using multiple overlays) and if this is the case, it will be listed more than once here, with a unique suffix (e.g. file (2), file (3), file (4) etc.)

Loaded data objects have access to a dedicated set of context menu commands, which will differ from Project Files items. Once an object is unloaded, it will disappear from this section.

Managed vs. Unmanaged Loaded Data Objects

Your application's projects can contain both "managed" and "unmanaged" visual data. It can also contain system 3D objects such as grids and sections.

  • Managed data refers to 3D data objects that are referenced by the optimization workflow and are expected to be in place for optimal sequence calculations (for example, ultimate pit surfaces and economic models).

  • Unmanaged data refers to 3D data objects that support your project but aren't directly used by the optimization workflow (such as a textured topography file representing the natural surface, for example).

Some items in this section of the control bar may also appear in other sections, such as a 3D folder (e.g. if the loaded data is of a 3D visual type).

 

Object-level Context Menu Options

Right-click a loaded file item to reveal the following menu (some menus many not appear for all data types):

Save Save a loaded object in memory to a Datamine file. This option can be used to update an existing file.
Data  
>> Reload Reload the selected object into memory using new load/import settings. See Data Reload
>> Refresh Refresh the selected object into memory using its associated data import settings. See Data Refresh
>> Save As Save the selected new 3D object to the project file or a new Datamine file.
>> Export Export the selected object to a Datamine or non-Datamine file, using the Data Export screen.
>> To Excel Export the selected object's table and open it in Microsoft Excel.
>> Unload

Unload the selected object data from memory.

Note: some data may be "managed", meaning it is controlled by other tasks or commands. In these cases, the Unload option is unavailable.

Copy Data From Append the selected object with data from another object of the same type using the Select Objects to Copy From screen.
Extract Extract a subset of data from the selected object to create a new object, using the Extract Data Object screen.
Add Column Add a data column to an object, using the Add Column screen.
Make Current Object Assign the selected object as the current object.
Data Object Manager Open the Data Object Manager which provides various object-related functions.
Properties List the selected object's properties in the Properties screen for viewing or editing.
Copy Create a copy of the current object overlay in the same folder. This does not duplicate the data object, only the selected overlay.
Look At Rotate and magnify the active 3D view to focus on the selected object overlay.
Look at Individual String (String overlays only): rotate and magnify the view to focus on a specific string segment. Displays the Select String/Drillhole screen.
Look At Individual Drillhole (Drillhole overlays only): rotate and magnify the view to focus on a specific drillhole within a set. Displays the Select String/Drillhole dialog.  
Redraw Redraw the current overlay in the active 3D view.
Sequence Controls Display the Sequence Control toolbar to animate the 3D view based on the contents of the currently assigned sequence attribute. Only available if a sequencing column is defined in 3D properties.
New String (String overlays only) digitize a new string in a 3D window.
Project to Wireframe (or Section) (Strings and points overlays only) project a string onto a wireframe or section object using the Project Strings/Points screen.
Convert to Planes (String overlays only) use the selected strings object to create a new planes object.
Quick Legend Display the Quick Legend screen to create a new legend.
Display Legend Display a preview of the currently active display legend for the current overlay.
Legend Column Change the attribute used for visual formatting.
Rename Rename the selected object.
Send to Stereonet (Planes objects only) open the selected structural points object in a new stereonet chart.
Verify (Wireframe objects only) verify the selected wireframe object using the wireframe-verify command.
Decimate (Wireframe objects only) reduce the resolution of the loaded wireframe object using the Wireframe Decimate screen.
Calculate Volume (Wireframe objects only) calculate the volume of the loaded wireframe object using the Wireframe Calculate Volume screen.
Boolean Operations (Wireframe objects only) display currently available Boolean options for your application.
Plane Operations (Wireframe objects only) display the currently available plane options for your application.
Translate Wireframe (Wireframe objects only) transpose the current object in virtual 3D space using the translate-wireframe command.
Rotate Wireframe (Wireframe objects only) rotate the wireframe using the rotate-wireframe command.
Scale Wireframe (Wireframe objects only) scale the wireframe using the scale-wireframe command.
Delete Delete the selected overlay. If it is the sole remaining overlay for the object, you will be asked if you wish to unload the object as well.

 

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Project Data Bar OverviewProject Data - Project FilesProject Data - 3D FoldersThe Planning WorkspaceUser Interface Overview