3D Map Folder Menus

Using the Local Map Folder of the Project Data control bar

Project Data Control Bar - 3D Map Folders

 

Georeferenced and non-georeferenced data can be displayed in a dedicated 3D map folder and corresponding data window, created as soon as the map has been added. The 3D Map view is useful for viewing a map and face without other map data or reference data getting in the way.

Double-clicking a local map folder in the Project Data bar will automatically open the corresponding local map window view, and activate that map/make it current.

There are other ways to change the current map...

Depending on the data type that is selected, specific menu options are available. You can find out more using the links below.


Top-level Map Folder Options

Right-clicking the top-level map window folder reveals the following context-menu options:

  • Add Map...: add a new non-georeferenced map to the current database and display its map window, using the New Map dialog.
  • Pick Map...: interactively select a map in the 3D world view to make it the current map.

Map Folder Options

  • Save: if changes have been made to the selected map, you can save them (and commit changes to the database) using this option.
  • Make Current: select this to make the selected map the current map. Not available if the map is already current (and shown in bold text).
  • View: show a map window of the currently selected georeferenced map. If one is not already available, it will be created. More about world and map windows...
  • Delete: delete the current georeferenced map, after confirmation.

Map Data Type Folder Menu

Each georeferenced map folder can contain a sub-folder representing a map data type (Features, Comments, Profiles, Sketches etc.).

Not all may be visible; this depends on the contents of the selected map.

Generally, these data-type-folder level context menus will include Properties... option. This will open the relevant Mapping task bar panel. In addition, other data creation options might be able, such as Add Comment, Add Channel Sample etc., depending on the folder type that is selected.

The context menus found here are the same as those found for the corresponding folder in the Map Database menu branch.

 

Map Data Menu Items

The following map data items can be found at the lowest level of the 3D folder tree:

  • A georeferencing object. This represents the planes used to construct your map. Double-click/tap this object to access and edit its visual display PlanesProperties.
  • An Areas folder: contains an Areas object. This stores string and outline data representing one or more areas associated with channel sample centers. Double click/tap this object to access StringProperties.
  • A ChannelSamples folder: contains a ChannelSamples object. This stores the channel sample overlay information for the selected map. Double-click/tap this object to access the Drillhole Properties dialog.

  • A Comments folder: contains a comments points object. Double-click to access PointsProperties.

  • A Features folder: contains strings representing map features. Can contain one or more feature objects, named according to the selection made on the Features panel prior to digitizing. Double-click/tap any feature object to access StringProperties.

  • A Pictures folder: contains the pictures object for the map. This object is a planes object containing all image data for the selected map. Double-click/tap to access PlanesProperties.

  • A Profiles folder: contains the profiles object for the map. All profile strings are stored here. Double-click/tap the profile object to access StringProperties.

  • A Sketches folder: contains sketch data for the map. Double-click/tap the profile object to access StringProperties.

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